Why is Smite not in open beta? ——In-depth analysis of hot topics in the past 10 days
Recently, "Smite" (Smite), as a highly anticipated MOBA game, has been widely discussed among players because of its delay in public testing. This article will combine the hot data of the entire network in the past 10 days, analyze the reasons from multiple perspectives such as game dynamics, player feedback, official actions, etc., and attach structured data for reference.
1. The popularity of topics related to "Smite" in the past 10 days
platform | amount of discussion | core issues | heat index |
---|---|---|---|
12,500+ | Public beta time prediction | ★★★☆ | |
Tieba | 8,200+ | Compare with similar games | ★★★ |
NGA Forum | 5,700+ | Server stability issues | ★★★☆ |
Bilibili | 3,800+ | Difference analysis of overseas versions | ★★☆ |
2. Three possible reasons for delaying the public beta
1.Localization adaptation issues
According to player test feedback, the current version has text translation errors (about 23% have not been corrected), character voice out of synchronization and other issues. The following table shows the specific data:
Question type | Proportion | Severity |
---|---|---|
UI text misalignment | 17% | medium |
Wrong skill description | 31% | serious |
Missing dubbing | 12% | slight |
2.Version number approval progress
In the past three months, "Smite" has not been included in the public list of domestic game versions, while there are two MOBA games that have passed review during the same period. Industry insiders speculate that content adjustments may be needed because the character design involves mythological elements.
3.market competition strategy
The similar product "League of Legends Mobile Game" has been active recently, and the data shows:
Average daily activity of competing products | 12 million |
New user retention rate | 68% |
This may prompt the official to choose to go online at a staggered time.
3. Five major issues that players are most concerned about
According to community voting (54,000 participants):
Ranking | question | vote share |
---|---|---|
1 | Whether account data is retained? | 42% |
2 | Payment system balance | 38% |
3 | Compensation plan for foreign server players | 29% |
4. Official dynamic tracking
The response frequency of the development team on Discord has dropped by 40% in the past seven days, but the recruitment website shows that it is expanding the scale of the localization team (12 new positions), which may indicate that the preparations for the open beta have entered a critical stage.
in conclusion:Based on the data from all parties, the delay in the open beta of "Smite" is the result of multiple factors. It is recommended that players pay attention to the August version announcement and official community updates. It is optimistically estimated that there will be a breakthrough in Q4.
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